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Player Attacks and Weapon Attributes - 23rd Oct 2023

  • Writer: Ibrahim Hussain
    Ibrahim Hussain
  • Oct 23, 2023
  • 1 min read
  • Added weapon attributes

  • Added weapon and attack animations

  • Replicate the animations and damage

  • Weapon damage in anim notify state

  • Added combo attacks

Issues:

  • Between each attack the transition was not smooth, adjusted animation blueprint settings

  • Weapon damage was inaccurate, fixed by spawning a collision sphere between two socket points of the weapon skeleton

  • Would damage a single actor multiple times as trace would hit repeatedly. Fixed by adding an array that contains ignored actors, once an actor is hit its added to array and actors that are in the array are ignored from the sphere trace

  • Initially clients damage was not replicated, this was as damage was being handled locally on the client but it vneeded to be handled on the server side only then replicated to clients. This is to protect from cheating but keep game in sync also.

 
 
 

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@2023 Ibrahim Hussain

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