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New Map - 8th April
Added a new map using assets from infinity blade asset pack Placed puzzles and AI Created boss room Issues Close to deadline so was not...
Ibrahim Hussain
Apr 8, 20241 min read
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Dragon Boss and New Weapons - 7th April
Added a new AI for a boss fight New assets (mesh animations etc) Different attacks Added new weapons which have unique attributes and...
Ibrahim Hussain
Apr 7, 20241 min read
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New Enemy Types - 6th April
Currently there was only 1 enemy type. There needed to be a more varied selection of enemies. Added Orc defender AI, uses a spear and...
Ibrahim Hussain
Apr 6, 20241 min read
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Button Puzzle - 4th April
Similar to the pressure plate but the player needs to press a key to activate it. New puzzle class Added interact component check for key...
Ibrahim Hussain
Apr 4, 20241 min read
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Pressure Plate Puzzle - 1st April
Added a new puzzle which requires a player or simulated object to stand on it for it to activate. New puzzle class Implements interact...
Ibrahim Hussain
Apr 1, 20241 min read
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Physics Puzzle - 23rd March
Puzzle uses physics simulated balls that need to pass a sensor. Once they pass the sensor the puzzle is completed. Added mesh for puzzle...
Ibrahim Hussain
Mar 23, 20241 min read
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Light Puzzle - 24th Feb
The light puzzle has two components: the reflector and the crystal. The reflector shines a beam which is then reflected off the crystal....
Ibrahim Hussain
Feb 24, 20241 min read
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Interact System - 15th Feb
Added a new component and Interface for interacting with objects in the level Displays interact UI prompt when player approaches...
Ibrahim Hussain
Feb 15, 20241 min read
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Player Death and Saving - 15th Feb
Added player death (disable input, stop movement etc) When player dies, death screen appears Player can press any button to respawn Added...
Ibrahim Hussain
Feb 15, 20241 min read
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BUG fixes - 30th Jan
Fixed bug where AI would not pause movement when attacking Fixed issue where AI would not damage player Fixed bug where melee AI would...
Ibrahim Hussain
Jan 30, 20241 min read
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Status Effects - 12th Jan
Some weapons deal elemental damage such as fire or ice. Each damage type now has an associated status effect Fire - Will burn the target...
Ibrahim Hussain
Jan 12, 20241 min read
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Player Attributes and Scaling - 26th December
Added a component for mana, which will be used for magic Added player attributes for health, stamina and mana as well as strength, arcane...
Ibrahim Hussain
Dec 26, 20231 min read
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Heavy Attacks and Stagger system - 14th December
Added heavy attacks that consume more stamina but deal more damage Heavy attacks can be charged, a charged attack will need to be held...
Ibrahim Hussain
Dec 14, 20231 min read
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Melee AI - 14th Nov 2023
Attack task in BT Attack montages New melee AI class Interface for different AI attacks BT Service for chekcing player is in range Apply...
Ibrahim Hussain
Nov 14, 20231 min read
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AI Patrolling - 7th November
Fixes to AI movement AI now patrols from point to point, until see player then chases player
Ibrahim Hussain
Nov 7, 20231 min read
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AI Health - 30rd Oct 2023
Added 3D AI health widgets replicated AI health and death Fixed replication bugs, AI not sensing clients AI Death with animations
Ibrahim Hussain
Oct 30, 20231 min read
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Player Attacks and Weapon Attributes - 23rd Oct 2023
Added weapon attributes Added weapon and attack animations Replicate the animations and damage Weapon damage in anim notify state Added...
Ibrahim Hussain
Oct 23, 20231 min read
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Target Lock On - 16th Oct 2023
Find closest player in sphere collision focus camera on enemy player uses different movement set when locked on so that they move around...
Ibrahim Hussain
Oct 16, 20231 min read
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Base AI - 10th Oct 2023
Added base AI with simple movement (walk to random location then repeat) AI Animations and anim bp with blendspace Find player task AI...
Ibrahim Hussain
Oct 10, 20231 min read
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Rolling and Sprinting - 4th October 2023
Added sprinting in character movement component added rolling in cmc replicated work with stamina system so they drain stamina added...
Ibrahim Hussain
Oct 4, 20231 min read
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