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PERSONAL PROJECTS

Halo Reach Clone

A clone of the popular game Halo Reach, a first person shooter multiplayer game. The project was made using Unreal Engine and C++. The project supports multiplayer and allows players to create and join matches. The project includes different maps and game modes such as 'slayer' and 'team slayer'.

Prison Break

Prison Escape is a third person action game that is set in a futuristic Japan.  The game was developed using Unreal Engine and C++. The game was an entry for the McAfee coding competition in 2020 and was awarded second place.

Into The Abyss

Into The Abyss is a first person action adventure game developed using Unreal Engine and C++. The game includes a quest system with dialogue. It also utilises Unreal Engines 'Sequencer' for cinematics. The game follows a group of scientists who experiment on space-time technology and are transported to a fantasy world. 

Lost Explorer

Lost explorer is a third person action adventure game created in the Unity engine with C# and was the first project I made with these tools. The game was made in a short time-frame of 3 months as I wanted to challenge myself by using technology I was not familiar with.

@2023 Ibrahim Hussain

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